作品被收录到《D’artiste Character Modeling 3》
Posted in BLOG未分类 by wangshiyong on 11-07-2009.
作品收录到:d’artiste Character Modeling。
收录邮件:
Dear Wang Shiyong,
Wang Shiyong, your image has been selected for inclusion
in Ballistic Publishing’s Character Modeling 3.
CGTALK发了公告:
http://forums.cgsociety.org/showthread.php?s=&threadid=820061






网络介绍:
《d’artiste:Character Modeling》是由当今最著名的CG艺术家编纂而成,其中包括:Pascal Blanché, Francisco A. Cortina 和 StevenStahlberg。每位艺术家都将他们的作品以最详实的分步教学方式介绍给读者,涵盖开始的概念设定到最终的作品完成。
《d’artiste:Character Modeling》以每位大师进行章节分类,每一章都包括大师个人的作品集,和大师亲自编写的感想和心得,第一章都有超过24页的具体教程。另外本书还收集了全球最具才能的三维艺术家所做的94个角色建模的介绍。
d’artiste Character Modeling 3—Available to pre-order!
Hello everyone, we’re pumped to finally be able to take the covers off the best d’artiste book yet. d’artiste Character Modeling 3 features the best character modelers and sculptors in game and film, and let’s them talk about their process and how they see their art. From the modeling team of the blockbuster PlayStation 3 game ‘Killzone 2’ headed by Guerrilla Games with Massive Black and Liquid Development, to top Hollywood modelers Cesar Dacol Jr. and ILM’s Giovanni Nakpil, each page is jammed full of techniques and approaches that will take your modeling skills to the next level.
The Authors
Cesar Dacol Jr. Jan-Bart van Beek Giovanni Nakpil




